Our Mission: Creating Wonderment Technologies

The mission of Mixa Vision is to develop intuitive technologies put at the service of the imagination creative to transmit knowledge and to arouse emotion and wonderment.

Mixa Vision creates distinctive discovery experiences for any type of organization. Our know-how provides three key benefits. First of all, we improve the quality of customer experience. Also, we increase revenues generated by these experiences. Finaly, we reduce the costs of their implementation. All this while respecting the consistency of the brand.

Management Team

The mission of Mixa Vision is provided by an experienced multidisciplinary team.

Daniel DUFOUR

Daniel DUFOUR

CEO

Daniel is an IT specialist with more than 28 years of experience in information technology. Passionate about innovative technologies, he created three technology companies. He manages a company specializing in computer consulting. And he is the instigator of the creation of Mixa Vision. Within the projects, he is responsible for planning, organizing, directing, controlling and evaluating the various creation and operation activities.

Cyrille GAUVIN-FRANCOEUR

Cyrille GAUVIN-FRANCOEUR

CCO

An art historian, stage director and playwright, Cyrille-Gauvin has run numerous artistic mandates, notably for the City of Quebec City (historical animation portion of the City Anniversary Day) and the Quebec National Capital Commission (Tribunal of the History, Grands Québécois, Treasures of the Capital). He also created the “Nocturne du Solstice” event for the Quebec National Day. As art director, he was also one of the main creators of the opening celebrations of the Quebec City’s Videotron Center. Within the projects, he is responsible for controlling the whole design.
Dominique LAVOIE

Dominique LAVOIE

CFO & CXO 360°

As an administrator, educator and linguist, Dominique has been managing an information technology company specialized in corporate portals since 2005. She is a brilliant experienced communicator. She worked for 20 years in a wide range of English and French schools in Quebec, Newfoundland and British Columbia. She is customer-service, quality and business oriented. Within the projects, she combines the functions of Director of Finance and Director of 360° Customer Experience. She ensures budget compliance and quality and effective integration of contents and means of communication.

Dominique LAVOIE

Patrick DUFOUR

CTO

Patrick is our Tech Wizard. He is specialist in Unity 3D architecture, cloud computing solutions, research and application of innovative techniques in artificial intelligence, electronic-mechanical-optical engineering projects and complex designs, design and certification tailored for export standards, integration of various disciplines, and management of R&D engineering teams. Thanks to Patrick, Mixa Vision’s technologies are both a source of satisfaction for our customers and wonderment for their audiences.

Creative Collaborators

Fabrice LA ROCHE

Filmmaker

Fabrice is a filmmaker to whom we owe in particular the film François, apostle of America produced in 2014. He distinguished himself in 2015 in the webspace and the Montreal TV community by the animation and the production of the “Un show la nuit” show. Within the projects, he is solicited as founder of the Lief production company, an agency that produces artistic content in a branding spirit.

Fabrice LA ROCHE

Guillaume PERREAULT-ROY

Strategic Advisor in Virtual and Augmented Reality

Guillaume has nearly eight years of experience as a specialist in narrative interaction. He is an expert in augmented and virtual reality. An interactive designer with a unique profile, his atypical career has enabled him to acquire a specialized expertise in an emerging field of technology. His experience as a game designer brings to his practice a pragmatism stemming from his understanding of user behavior. He was responsible for the game design, evaluation and organization of the “Fort McMoney” web-documentary co-produced by Toxa, the NFB and ARTE in 2014, as well as game design and cinematics in the creation of the UFO Stomper tactile floor, in 2009.

Guillaume PERREAULT-ROY

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